drew.haynes
New member
Last night I tried out the PC... only got a bout a third of the car done in SSR2.5 before the bugs were too many to handle.
Anyway...
First - How hard do you push? The harder you push the more it vibrates and the more it seems to bog down a little. I tried different pressures alot but couldn't tell what worked best.
Second - Yeah, the Poorboys definately dusts alot... but how much do you let it dust before you stop buffing?
Third - I was going back and forth, then up and down, slowly. How many passes over one panel should I be making?
Fourth - SSR2.5 made an INSTANT difference on my hood and fenders where it was horribly hazy before. They are now a dark black again and have far less swirls... BUT... they still HAVE alot of swirls. I threw a little SSR1 on, but it didn't seem to do anything at all! Obviously I'm either not using the 2.5 to it's full potential... or I'm not using SSR1 correctly... what's the deal?
Ok, that's all I can think of for now. I'll post a pic or two in just a little while.
Thanks alot, you guys are amazing!
Drew
EDIT: Larger res picture:
Anyway...
First - How hard do you push? The harder you push the more it vibrates and the more it seems to bog down a little. I tried different pressures alot but couldn't tell what worked best.
Second - Yeah, the Poorboys definately dusts alot... but how much do you let it dust before you stop buffing?
Third - I was going back and forth, then up and down, slowly. How many passes over one panel should I be making?
Fourth - SSR2.5 made an INSTANT difference on my hood and fenders where it was horribly hazy before. They are now a dark black again and have far less swirls... BUT... they still HAVE alot of swirls. I threw a little SSR1 on, but it didn't seem to do anything at all! Obviously I'm either not using the 2.5 to it's full potential... or I'm not using SSR1 correctly... what's the deal?
Ok, that's all I can think of for now. I'll post a pic or two in just a little while.
Thanks alot, you guys are amazing!
Drew
EDIT: Larger res picture:
